Moai SDK
2.0
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Function List | |
getWorldDir | |
getWorldLoc | |
getWorldRot | |
getWorldScl | |
getWorldXAxis | |
getWorldYAxis | |
getWorldZAxis | |
getWorldXNormal | |
getWorldYNormal | |
getWorldZNormal | |
modelToWorld | |
setParent | |
worldToModel | |
Additional Inherited Members | |
Function List inherited from MOAINode | |
clearAttrLink | |
clearNodeLink | |
forceUpdate | |
getAttr | |
getAttrLink | |
getNodeState | |
moveAttr | |
scheduleUpdate | |
seekAttr | |
setAttrLink | |
setAttr | |
setNodeLink | |
Function List inherited from MOAIInstanceEventSource | |
getListener | |
setListener | |
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Returns the normalized direction vector of the transform. This value is returned in world space so includes parent transforms (if any).
function getWorldDir ( MOAITransformBase self )
MOAITransformBase | self |
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Get the transform's location in world space.
function getWorldLoc ( MOAITransformBase self )
MOAITransformBase | self |
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Get the transform's rotation in world space.
function getWorldRot ( MOAITransformBase self )
MOAITransformBase | self |
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Get the transform's scale in world space.
function getWorldScl ( MOAITransformBase self )
MOAITransformBase | self |
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Return the X axis of the coordinate system (includes scale);.
function getWorldXAxis ( MOAITransform self )
MOAITransform | self |
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Return the X axis of the coordinate system (normalized);.
function getWorldXNormal ( MOAITransform self [, number length ] )
MOAITransform | self |
number | length Optional. |
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Return the Y axis of the coordinate system (includes scale);.
function getWorldXAxis ( MOAITransform self )
MOAITransform | self |
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Return the Y axis of the coordinate system (normalized);.
function getWorldYNormal ( MOAITransform self [, number length ] )
MOAITransform | self |
number | length Optional. |
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Return the Z axis of the coordinate system (includes scale);.
function getWorldXAxis ( MOAITransform self )
MOAITransform | self |
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Return the Z axis of the coordinate system (normalized);.
function getWorldZNormal ( MOAITransform self [, number length ] )
MOAITransform | self |
number | length Optional. |
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Transform a point in model space to world space.
function modelToWorld ( MOAITransform self [, number x, number y, number z, number w ] )
MOAITransform | self |
number | x Optional. Default value is 0. |
number | y Optional. Default value is 0. |
number | z Optional. Default value is 0. |
number | w Optional. Default value is 1. |
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This method has been deprecated. Use MOAINode setAttrLink instead.
function setParent ( MOAITransformBase self [, MOAINode parent ] )
MOAITransformBase | self |
MOAINode | parent Optional. Default value is nil. |
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Transform a point in world space to model space.
function worldToModel ( MOAITransform self [, number x, number y, number z, number w ] )
MOAITransform | self |
number | x Optional. Default value is 0. |
number | y Optional. Default value is 0. |
number | z Optional. Default value is 0. |
number | w Optional. Default value is 1. |