Moai SDK  2.0
MOAIImageTexture Class Reference
+ Inheritance diagram for MOAIImageTexture:

Function List

updateRegion
 
- Function List inherited from MOAIGfxResource
getAge
 
purge
 
setReloader
 
- Function List inherited from MOAIInstanceEventSource
getListener
 
setListener
 
- Function List inherited from MOAIImage
average
 
bleedRect
 
calculateGaussianKernel
 
compare
 
convert
 
convolve
 
convolve1D
 
copy
 
copyBits
 
copyRect
 
desaturate
 
fillCircle
 
fillEllipse
 
fillRect
 
gammaCorrection
 
generateOutlineFromSDF
 
generateSDF
 
generateSDFAA
 
generateSDFDeadReckoning
 
getColor32
 
getContentRect
 
getData
 
getFormat
 
getRGBA
 
getSize
 
init
 
isOpaque
 
load
 
loadAsync
 
loadFromBuffer
 
mix
 
padToPow2
 
print
 
resize
 
resizeCanvas
 
setColor32
 
setRGBA
 
simpleThreshold
 
subdivideRect
 
write
 

Additional Inherited Members

- Function List inherited from MOAITextureBase
getSize
 
release
 
setDebugName
 
setFilter
 
setWrap
 

Function Documentation

updateRegion

Update either a sub-region of the texture or the whole texture to match changes in the image. Updated regions will be reloaded from the image the next time the texture is bound.


function updateRegion ( MOAIImageTexture self, number xMin, number yMin, number xMax, number yMax )

Parameters
MOAIImageTextureself
numberxMin
numberyMin
numberxMax
numberyMax
Returns
nil