Moai SDK
2.0
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Function List | |
updateRegion | |
Function List inherited from MOAIGfxResource | |
getAge | |
purge | |
setReloader | |
Function List inherited from MOAIInstanceEventSource | |
getListener | |
setListener | |
Function List inherited from MOAIImage | |
average | |
bleedRect | |
calculateGaussianKernel | |
compare | |
convert | |
convolve | |
convolve1D | |
copy | |
copyBits | |
copyRect | |
desaturate | |
fillCircle | |
fillEllipse | |
fillRect | |
gammaCorrection | |
generateOutlineFromSDF | |
generateSDF | |
generateSDFAA | |
generateSDFDeadReckoning | |
getColor32 | |
getContentRect | |
getData | |
getFormat | |
getRGBA | |
getSize | |
init | |
isOpaque | |
load | |
loadAsync | |
loadFromBuffer | |
mix | |
padToPow2 | |
resize | |
resizeCanvas | |
setColor32 | |
setRGBA | |
simpleThreshold | |
subdivideRect | |
write | |
Additional Inherited Members | |
Function List inherited from MOAITextureBase | |
getSize | |
release | |
setDebugName | |
setFilter | |
setWrap | |
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Update either a sub-region of the texture or the whole texture to match changes in the image. Updated regions will be reloaded from the image the next time the texture is bound.
function updateRegion ( MOAIImageTexture self, number xMin, number yMin, number xMax, number yMax )
MOAIImageTexture | self |
number | xMin |
number | yMin |
number | xMax |
number | yMax |